Trials and Testing
The trial that does not risk death does not prove worth.
Demand real danger or refuse the test.
— Yautja Codex
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9 tenets
The trial that does not risk death does not prove worth.
Demand real danger or refuse the test.
Every generation must earn what the previous generation achieved through blood.
Nothing is inherited but breath.
Tests separate the worthy from the merely breathing.
Submit to them gladly.
A trial failed teaches lessons hard.
A trial succeeded proves capability.
Both have value if you survive them.
The hardest trials create the finest hunters.
Seek difficulty, never comfort.
Design trials to challenge those being tested.
Never to comfort those watching.
The trial ground has claimed many Young Bloods.
Let it not claim you cheaply for nothing.
Pass your trials with honor or die attempting them.
There exists no third option worth considering.
The trial is complete only when survival is absolutely certain.
Until then, remain vigilant.