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Blooding and Ascension

5 tenets

Blooding and Ascension
Young Blood becomes Blooded through the first worthy kill.
This is the ancient way.
— Yautja Codex
0045/732
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Blooding and Ascension
One kill proves nothing but luck.
Ten kills prove competence.
A hundred kills prove mastery.
— Yautja Codex
0046/732
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Blooding and Ascension
The Blooded may hunt alone in honor.
Young Blood must prove they can before they may.
— Yautja Codex
0047/732
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Blooding and Ascension
To become Elite is to transcend the Hunt.
To become the Hunt itself.
— Yautja Codex
0048/732
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Blooding and Ascension
Walk the path from Young Blood to Elder.
It is paved with the skulls of worthy prey.
— Yautja Codex
0049/732
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732 ancient tenets preserving the sacred laws, philosophies, and warrior wisdom of the Yautja species.

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