Blood Feuds and Vendettas
Blood feuds consume generations.
Without resolution or victory.
— Yautja Codex
0612/732 Read More →
0612/732 Read More →
10 tenets
Blood feuds consume generations.
Without resolution or victory.
Vendetta declared requires.
Vendetta satisfied or abandoned formally.
Personal vengeance must not override.
Welfare of the clan.
Blood feuds weaken both clans.
Without benefiting either side.
Seek arbitration before declaring.
Blood feud against rivals.
Feuds ending in mutual destruction.
Serve no one's interests.
Honor demands satisfaction when wronged.
Wisdom demands measured response.
The greatest warriors know when to end feuds.
Rather than perpetuate them endlessly.
Blood feuds begun rashly become.
Burdens for future generations.
End feuds when possible and honorable.
Pursue them when absolutely necessary.