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Blood Feuds and Vendettas

10 tenets

Blood Feuds and Vendettas
Blood feuds consume generations.
Without resolution or victory.
— Yautja Codex
0612/732
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Blood Feuds and Vendettas
Vendetta declared requires.
Vendetta satisfied or abandoned formally.
— Yautja Codex
0613/732
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Blood Feuds and Vendettas
Personal vengeance must not override.
Welfare of the clan.
— Yautja Codex
0614/732
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Blood Feuds and Vendettas
Blood feuds weaken both clans.
Without benefiting either side.
— Yautja Codex
0615/732
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Blood Feuds and Vendettas
Seek arbitration before declaring.
Blood feud against rivals.
— Yautja Codex
0616/732
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Blood Feuds and Vendettas
Feuds ending in mutual destruction.
Serve no one's interests.
— Yautja Codex
0617/732
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Blood Feuds and Vendettas
Honor demands satisfaction when wronged.
Wisdom demands measured response.
— Yautja Codex
0618/732
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Blood Feuds and Vendettas
The greatest warriors know when to end feuds.
Rather than perpetuate them endlessly.
— Yautja Codex
0619/732
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Blood Feuds and Vendettas
Blood feuds begun rashly become.
Burdens for future generations.
— Yautja Codex
0620/732
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Blood Feuds and Vendettas
End feuds when possible and honorable.
Pursue them when absolutely necessary.
— Yautja Codex
0621/732
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732 ancient tenets preserving the sacred laws, philosophies, and warrior wisdom of the Yautja species.

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